FRACTURED
FANTASIES

The world ended quietly, then kept ending. What's left of you crawls through the wreckage of what's left of everyone else — and every choice costs something.

A ruined settlement's skeletal remains stretch across a dust-choked wasteland under a bruised sky.
Patron Exclusive 2026-10-23

Patrons are already playing this

Update v0.1.15

New Content
  • Added storyline continuation: All or Nothing. It has 84 passages and two endings ("all" and "nothing"). Joey now has dose and episode cycles: he's bedridden after a missed dose and stays away while he rests. There's new room, bed and talk text for Joey in each state, and a new enemy type, Directed Scavengers.
  • Added instant coffee as a resource.
  • Added cigarettes as a resource.
  • Added AA-batteries as a resource.
  • Added jewelry scraps as a resource.
  • The new resources turn up in street loot, merchant stock, the freight yard and catacombs trades, the safezone shops and job wants.
  • Added Intelligence tiers (25/50/75) and six "smart talks" with Sable, Matthew, Voss, Edmund, Mirek and Kessler:
    • Sable's talk makes antitoxin pills work 25% better.
    • Voss's talk means fewer rejected samples.
    • Mirek's talks pay research tokens.
  • Workbench Intelligence bonuses: faster crafting, more nails and pills, and a chance of a spare plate or plank.
  • Seasons now have real effects. They change the toxin fill rate, fatigue, hunger, foraging and herb mix, house food use, growboxes, street conditions and food, and job wants. Each season change shows its own notice.
  • Research token store: Sable's cabinet in the Sunken Observatory sells pills, bandages, medkits, circuit boards and seeds.
  • Procedural streets:
    • "Look for a side street" in the wasteland (finds one 1 time in 4)
    • darkness (a flashlight helps and uses battery)
    • noise that raises the ambush chance
    • condition effects (flooded, burned)
    • special finds: seeds, weapon mods, gifts
  • 10 hidden lockboxes, with code notes to find in street rooms. At high Intelligence you can pick locks and work out safe and lockbox codes.
  • Jobs: deliveries have a one-time 25% ambush chance, and you lose the parcel if you lose the fight. Supply and forage jobs follow the season.
  • Losing a regular fight now knocks you out until morning. You wake at 10 HP, and all cigarettes, coffee and jewelry scraps are gone, plus 2 random items.
  • 7 new achievements: "All or Nothing" and Odd Jobs I–V, plus a Jobs tab. The Director achievement is now shown in the Quests list. The total is now 33.
  • Jennifer's hallway peek scene was written (it used to say "Content in development").
  • Explicit words in explicit scenes are now highlighted in a new sexy colour.
  • New help entries for seasons and Intelligence. The quest log has hints for every All or Nothing step and an epilogue line for each ending.
  • The Hydro plant has a new text for when it's powered.
  • Wrapped the narrator lines in new .narrator css class selectors.
  • Added new charisma stat.
Bug fixes & Optimizations
  • The Concrete Catacombs boutique now restocks every night. Before, it only stocked up once, on your first visit.
  • Saves from older versions now get the new items in the freight yard and catacombs stock.
  • Losing a fight in a side-street building now sends you out to the street. Escaping takes you back into the building.
  • The satchel count is now worked out live on every passage, so it can't drift after merchant trades.
  • Joey is no longer blocked from the shower and other house scenes for the whole of All or Nothing, only during his episodes.
  • Fixed a save check so the new Directed Scavengers enemy is added to older saves.
  • Fixed the "TThe" typo in the wasteland explore text.
  • Fixed missing markup in intro.
  • Removed narrator lines in intro.
Nerdy specs
  • Words: 177.076 → 202.946 (+25.870)
  • Passages: 830 → 937 (+107)
Support on Patreon →

Keep the signal on

Fractured Fantasies updates on whatever fuel its readers give it. Back it on Patreon and you get:

  • Early access to a companion terminal carrying cheat codes, linked in Patreon update notes once it's live.
  • Builds one month ahead of the version here — the public build always runs a month behind.
Support on Patreon

Nothing left but the choosing

Years after the Collapse, the old rules are ash and the new ones are written in blood and rust. You wake with no name worth keeping and a settlement's worth of strangers who all want something from you — safety, company, a reason to keep breathing out here. Every conversation is a negotiation. Every shelter has a price.

Fractured Fantasies is a branching, choice-driven story. Your decisions shape who you become, who survives, and who you let get close in a world that punishes softness — and rewards it, sometimes, in ways you don't expect.

18+ Only

Fractured Fantasies is written for adult audiences and contains material that may be disturbing or triggering. It includes, but is not limited to:

  • Explicit sexual content between adult characters
  • Graphic violence and depictions of injury
  • Themes of survival, loss, coercion, and morally grey choices
  • Strong language and disturbing imagery consistent with a post-apocalyptic setting

You'll be asked to confirm your age before playing.

Ready to see what's left?

No account, no download — the whole wasteland runs right in your browser.

Enter the Wasteland